﻿using System;
using System.Collections.Generic;
using System.Text;

namespace LinkUp
{

    /// <summary>
    /// 游戏状态
    /// </summary>
    public enum GameState
    {
        Play,
        Pause,
        End,
        Win
    }

    /// <summary>
    /// 游戏难度
    /// </summary>
    public enum GameLevel
    {
        VeryEasy = 8,
        Easy = 10,
        Standard = 12,
        Hard = 14,
        VeryHard = 16
    }

    /// <summary>
    /// 游戏类型
    /// </summary>
    public enum GameType
    {
        Standard = 1,
        Pastime = 2
    }

    /// <summary>
    /// 游戏皮肤
    /// </summary>
    public enum GameSkin
    {
        Classic = 1,
        Pet = 2,
        P3D = 3,
        Genius = 4,
        Fruits = 5,
        Mahjong = 6
    }

    /// <summary>
    /// 游戏块的聚集方式
    /// </summary>
    public enum BlockChangeMode
    {
        None = 1,
        Up = 2,
        Right = 3,
        Down = 4,
        Left = 5
    }
}
